xpresso add user data, Tutoriale Cinema 4D
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[Xpresso]
Add User Data
Step 1.
Create two Null Objects and each given name 'Scale Y' and 'Rotation H'
ata
Create two Null Objects and each given name 'Scale Y' and 'Rotation H'
Final result
Add Objects > Primitive > Cube
Step 2.
Add Objects > Primitive > Cube
Select Cube and choose File > Cinema 4D Tags >
XPresso
Step 3.
Select Cube and choose File > Cinema 4D Tags >
Tag > in the
Attributes manager > User Data > Add User Data
Attributes manager > User Data > Add User Data
Step 4.
Select The
Xpresso
Tag > in the
Change the settings of the Edit User Data to
match
those shown in the image
Step 5.
Repeat
step
4
Change the settings of the Edit User Data to match those shown in the image
Step 6.
Now open the
editor
by double-clicking the
Xpresso
tag, drag and drop The Xpresso tag to The xpresso
Editor
Step 7.
Select The red squares in the Xpresso node top corner, add the Scale Y and Rotation H ports
Step 8.
We need 2 Range Mapper nodes so add one then copy it to create itÓs sibling
Step 9.
Select The Range Mapper node first
In the Attributes Manager change the settings of the Range Mapper
Operator
to match those shown in the image
Step 10.
Select The Range Mapper node
second
In the Attributes Manager change the settings of the Range Mapper Operator to match those shown in the image
Step 11.
Drag and drop The Null 'Scale Y' and 'Rotation H' to
The xpresso Editor
Step 12.
In
The Xpresso Editor
, select The blue squares in the Scale Y node top corner, add the Scale Y port
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